Brink is unfinished. And that doesn’t mean it’s full of technical problems. Well, it’s got those too. But mostly, it’s just an unpolished, poorly executed mess of ideas.

Wait, let me temper that. There are times when Brink looks like it’s going to break out of its shell. There are times where the fairly interesting and cool (honestly!) ideas seem to be just about to bubble up and make the game worth playing. And then, suddenly and without warning, they’re pushed back into the murky depths under the boot of poor design choices and lack of polish. It’s exceedingly disappointing. Of course, for a game to be truly disappointing, it has to have potential. And Brink has more potential than it knows what to do with.

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