Original project director Warren Spector was fond of saying “playstyle matters” whenever the subject of Deus Ex comes up. Even though he and the original team of what was formerly ION Storm are not involved with Eidos Montreal’s Deus Ex: Human Revolution, that mantra remains present in Eidos Montreal’s vision for this prequel. In that spirit, in the pages that follow, we have two distinct playthroughs of the first “real” mission in the game (to infiltrate and secure a Sarif facilitiy): Jeremy Parish’s non-lethal stealth run, and Thierry Nguyen’s “shoot people in the face” run. At the end of each segment, you can choose to continue on the current path of the playthrough you’re reading, or see the alternate perspective on that same event.

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