Being a giant, beloved video game site has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we’re giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week we talk with delightful 64-year-old game developer/aircraft-spare-part-retailer Kristina Pettersson about her first iPhone game Paper Rocket.


Hi!

Hello, Joystiq!

Who are you and what do you do?

My name is Kristina and I am part aircraft-spare-part-retailer, part game developer!

Say what?

It’s a long story. I’ve been in the aviation industry all my life — a couple of years ago I decided I needed to learn something new and here we are!

Continue reading The Joystiq Indie Pitch: Paper Rocket

JoystiqThe Joystiq Indie Pitch: Paper Rocket originally appeared on Joystiq on Tue, 22 Mar 2011 20:00:00 EST. Please see our terms for use of feeds.

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