Halo used to mean quality. Its campaigns were all heroic military sci-fi, full of brilliantly-designed levels and enemies . The multiplayer was some of gaming’s best, supplying pulse-pounding firefights and thrilling victories. There was a time when a new Halo game was a guarantee of greatness. Since developer Bungie moved on and custom Halo house 343 Industries took the reigns, it has become clear that something is wrong. Halo is suffering from an identity crisis.
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