Guild Wars 2 Pax East Panel: Guild Wars 2
The developers of Guild Wars 2 explain why their game will redefine MMO games. Then they answer some questions. Read and Post Comments | Get the full article at…
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The developers of Guild Wars 2 explain why their game will redefine MMO games. Then they answer some questions. Read and Post Comments | Get the full article at…
Ken Levine and the devs of Bioshock Infinite discuss the art and design of their new city in the sky, Columbia. Read and Post Comments | Get the full…
I don’t even know if Wraughk Audio Design’s Deep Sea is intended to be scary, but it’s more effective at generating real fear than any game I’ve ever seen. And…
When checking out games on the show floor of a convention like PAX East, there’s a strange phenomenon that occurs with surprising regularity — you’re paired up with a stranger…
Retronauts mainstays Frank Cifaldi and Chris Kohler (along with Mike Mika) took to the stage of PAX East’s Manticore Theatre tonight to look at showgoers’ prize gaming possessions and appraise…
Maybe you couldn’t make it to PAX East this year. Or maybe you were here, but there wasn’t enough room in the Naga Theatre for you to squeeze in and…
Thrust into the 24th century and in the Gamma quadrant the Firefox is alone and surronded by hostiles. Tweet
No place like Home… Hello, there. Here’s something you might not know about me: I love Home. But it’s broken, and that makes me sad, like when the younger Home…
Mailbox: Is it safe to come out yet?. On last week’s Mailbox we featured Mark Montgomery, who contacted Xbox World 360 to highlight the problems faced by colour blind gamers.…
First at Sony Online Entertainment, then at Cryptic Studios, and now at Gazillion Entertainment, John Needham has seen a lot of massively multiplayer worlds in his time. The much experienced…