Molyneux on building Populous
GDC 2011: Peter Molyneux talks about the building of god game Populous, and how he’s adapting it into a 256-player…
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GDC 2011: Peter Molyneux talks about the building of god game Populous, and how he’s adapting it into a 256-player…
Demiurge’s Shoot Many Robots is the latest to join a growing trend in games: adding player content to the final…
Today’s erroneous report that John Romero is done developing so-called “hardcore games” has led to quite a backlash from those…
Confirming reports we’ve heard previously, Bungie announced at GDC today that its next project will be a “massively-multiplayer action game.”…
My “tweaking” continues with a better nacelle plasma discharge stream and “gasious” fire explosions and timings.more to come……so stay tuned.Miri’s…