Dragon Age II Interview: Heather Rabatich
Dan Chiappini talks to associate producer Heather Rabatich about the reasoning behind Dragon Age II’s changes in combat and dialogue mechanics, as well as how much of an impact community…
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Dan Chiappini talks to associate producer Heather Rabatich about the reasoning behind Dragon Age II’s changes in combat and dialogue mechanics, as well as how much of an impact community…
Brilliant shoot-outs are dulled by maddening side missions in this inconsistent add-on. Score: 6.0 / fair Get the full article at GameSpot “Mafia II: Joe’s Adventures Review” was posted…
. You know, we really feel for you guys across the pond. Since March, we’ve had ample time to explore Cave Story on WiiWare. Patiently, you guys waited, and today…
Toshihiro Nagoshi’s latest game is a rumor no more. Sega has announced that the Yakuza creator is heading up development on the previously teased Binary Domain, a squad-based action game…
When you think of Epic, it’s natural to immediately associate that name with the big studio behind the Gears of War franchise. Outside of Gears, you’d probably also think of…
The popular perception of Japanese gaming is one where the arcade scene continues to thrive in deference to its decline around the world. A recent online survey (via Arcade Heroes)…
But inability to see your vitals is an obstacle, says Machulis. An expert on sexual technology – and famed Kinect hacker – has claimed that interactive porn will be coming…
Bodycount head sets up new London studio to work on WWII shooter. Potty-mouthed ex-Codemasters designer, Stuart Black has joined Polish publisher City Interactive. Click here to read the full article…
15 November 2010 - Progress On The In-Game Editor I think we all agree, one of Miner Wars' sweetest features with the most potential is the in-game editor. Below is…
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