Bioshock Infinite: ‘Unreal Engine 3 wasn’t enough’
Irrational dev talks tech for ‘monumental undertaking’. Unreal Engine 3 wasn’t enough for Bioshock Infinite when it came out of…
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Irrational dev talks tech for ‘monumental undertaking’. Unreal Engine 3 wasn’t enough for Bioshock Infinite when it came out of…
It would seem that Blanka’s pre-Street Fighter years living in the jungle have provided him with a set of skills…
Just weeks after unveiling the multiplayer portion of Homefront, its near-future first-person shooter that depicts America under Korean occupation, THQ…
The weekly Media Create sales figures are in (via 4Gamer.net) and as new titles leapt to the top of the…
On this weeks roundtable Neil, James and Lewis discuss some of the little things that bug the hell out of…