BioShock Infinite GamesCom Interview
Less than a week after announcing Bioshock Infinite, Kel Levine discusses decisions made about the art style, characters, gameplay and…
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Less than a week after announcing Bioshock Infinite, Kel Levine discusses decisions made about the art style, characters, gameplay and…
We talk to Producer Erwan LeBreton about the new Might and Magic Heroes VI and their collabouration with Black Hole…
We’ve been told before that the Xbox 360’s Kinect would work when “an experience is developed with sitting in mind,”…
Kazunori Yamauchi loves cars. If that much isn’t already obvious from the release of Gran Turismo up until GT4 a…
Motion control isn’t just invading the home gaming market- unique motion controllers are the latest fad in Japanese arcades, too.…