As a follow up to From Software’s Souls franchise, Bloodborne will be very familiar to those who have followed the series. The good news is that you absolutely do not need to have prior knowledge of the Souls games to understand, appreciate, and most importantly, play Bloodborne. For the seasoned Souls player, it would be a mistake to assume you can skip through the tutorials. Even if you manage to pull off the new visceral attack, you may not know how you did it, let alone how you can do it 100 percent of the time. You can also say that the regain system fundamentally makes this wholly different from Dark Souls.

We’ve detailed these new features as well as other tips and tactics to the guide below. These will greatly make your first couple hours in Bloodborne considerably easier in what is already a challenging game.

1) Your first encounter, a Lycanthrope

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You’ve just awakened with no weapons, and between you and the rest of the world is a large, fierce lycanthrope. This is a good opportunity as any to get used to the combat controls, which is mostly driven by the shoulder buttons. Do not stress if you die. No reasonable person would expect you to defeat a lycanthrope with your bare hands. Upon your death, you will wake up in the seemingly heavenly hub area known as Hunter’s Dream.

Yes, you can beat the lycanthrope, though having prior experience with Dark Souls will only help so much. Along with our tips below, you should also know that holding down R2 lets you charge a stronger attack and complements the quicker attacks you can execute using R1. If you do manage to kill it, you still won’t be able to reach the safety of the hub area until you die. But maybe you don’t need it and the weapons you can get at Hunter’s Dream. Maybe you’re just that good.

2) Hunter’s Dream, a new kind of hub

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After you die, you awaken in Hunter’s Dream, your headquarters in Bloodborne. Not all its features will be available at the start but you can begin exploring the place and read some of the game’s basic tips and strategies. If you’re a Dark Souls veteran, you might be eager to know where you should level up. This can be accomplished by interacting with the doll in the middle of the map. Note that you won’t be able to talk to her until you encounter the first boss, the cleric beast.

3) Choosing your starter gear

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When you arrive at Hunter’s Dream, you’ll get to arm yourself with Bloodborne’s starter weapons, with a melee weapon in one hand and a firearm in another. Here are some additional details about them to help you make an informed decision.

Saw Cleaver: This is the most balanced of the three weapons. Its extended version has effective reach while the compact version makes it light for a quick series of attacks. This makes for a solid pick if you’re unsure what to go with.

Hunter Axe: Direct and brutal, this axe has great damage, provided you can manage its slow speed. Its longer, alternate version has one drawback in that it needs to be held with two hands.

Threaded Cane: With its long range, this cane is great against crowds even if its damage isn’t as high as the other weapons. Its speed is also impressive.

Hunter Blunderbuss: This functions like a shotgun, meaning that its range is poor but can hit multiple targets at close range. It’s also more potent against a single target when you’re even closer. Note that a single shot only requires one bullet.

Hunter Pistol: Better range than the Blunderbuss but you can only hit one target at a time. It’s also effective in attracting attention from afar like the pebbles in the game.

4) The three most challenging non-bosses early on

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Now that you’re armed, you can exact vengeance on the lycanthrope for killing you in that unfair fight. This is a good time to equip your weapons (by pressing option and then selecting the second row of blank boxes). Along with the lycanthrope, we’ve noted two other large sized enemies you’ll encounter in Bloodborne’s initial hour. Learning how to beat these three will train you in the fundamentals of combat, often applicable to bosses.

Lycanthrope: This fast-moving beast can be dealt with using quick melee attacks. Its animation before it lunges is easy to read so be ready to dodge and attack to its side (or better yet, its rear). You should be cautious about its lunges since there’s the possibility it can grab you by its teeth, which often results in death.

Gargantuan Pig: Your first encounter with this pig will most likely be in the sewer. He poses a unique challenge in that his size does not make combat easy in the confining and narrow passages of the sewer. Do not face him head on if his front half is up in the air; it means he’s about to slam down. You should also be mindful of his head swipes, where he swings his front half back and forth. Like many other enemies, his weak spots are at his sides and rear.

Ax-Wielder: If you want to cut your teeth in learning the fundamentals of close range defense, particularly dodging, you’ll want a duel with this guy. When you head down the stairs leading to the passing mob, make a U-turn and you’ll find this round, hulking foe surrounded by coffins and a carriage. He’s slow but deadly and makes for a great training partner in rolling moves. Practice with him to learn how to get behind an enemy.

5) Lanterns, the new bonfires

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Lanterns are the checkpoints of Bloodborne, the equivalent to bonfires in Dark Souls. These are also your portals to Hunter’s Dream. You’ll be using the second Lantern a lot in the initial hour since the next one won’t be accessible until you defeat the first boss. The stretches between lanterns vary greatly throughout the game so plan your trips back to Hunter’s Dream accordingly. You can reduce the distance between Lanterns by unlocking shortcuts, which brings us to….

6) Navigating the world and creating shortcuts

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The initial area of Yharnam is a dense, labyrinthine district of a much larger city. It takes a while to fully explore, but once you’ve visited each section repeatedly, you’ll realize that these areas are actually smaller than they initially feel. Its world is fundamentally more akin to Dark Souls than Dark Souls II, which means that shortcuts abound. If you come across a locked gate, there’s a very good chance that there’s an path to the other side of that gate. With the gate open, two lanterns that were once far apart are suddenly close to each other.

7) Study every enemy

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Every enemy in Bloodborne has their own unique attacks and moves. You’re encouraged to experiment, but also know that some enemies are easy enough that a series of quick attacks might be all you need. Some enemies in Yharnam are very easy to kill in a 1-on-1 fight, but you might want to plan a different strategy when they’re in crowds. That applies to the ground-hugging carrion crow, an easy creature to kill, but can also overwhelm you if it has friends.

8) Transforming weapons

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A crucial part of combat is distance management, and the state of your melee weapons can make a huge difference against a particular enemy. With a tap of the L1 button, you can toggle between two weapon lengths. The longer version will obviously give you better reach, something to consider when taking on enemies with longswords and spears. Conversely, the shorter version of your weapon allows for quicker attacks.

Note: It is imperative that you keep your weapons in good shape. Do not wait for the weapon durability warning to appear. It’s not a case of whether the weapon works or not. Its effectiveness gradually reduces with every dozen or so hits. Repairing weapons costs very little so you should have them repaired every time you visit the Hunter’s Dream.

9) Know the Visceral Attack

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Bloodborne takes a page from counter moves in fast-paced action games by giving you an opportunity to stun an enemy and deal significant damage. With the right timing, a shooting an enemy in motion can stun him and bring him to his knees. You know you’ve accomplished this if you hear a high pitched metallic sound. Knowing when to fire depends on the enemy but the miniscule window of opportunity is usually when they’re about to strike you. One exception is the second boss, who can be stunned during his forward roll.

A stunned enemy will allow you to deal as many as six melee blows before they can fight back. If you’re right next your foe while he’s on his knees, you can deal a massive “visceral” stab attack. It’s deadly enough to finish off most non-bosses in a single strike and can take off significant health from the bosses.

10) What is the Regain System?

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The Regain System is a new feature in From Software’s Souls-like games. It’s an integral part of combat where you have a very brief window of opportunity to regain lost health by dealing damage to the enemy that hit you. You’ll know you’ve regained some health if you glow red with a successful blow. Bloodborne encourages up-close, assertive combat as opposed to Dark Souls, which allowed you more opportunities to distance yourself and regroup. Expect heated exchanges where you’re not only trading blows with an enemy, but also trading health bars.

11) Blood Echoes and how to manage them

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With every enemy you defeat, one of the numbers on the upper right corner of the screen increases. This is known as blood echoes, the equivalent to souls in Dark Souls. Note that you will not be able to redeem your blood echoes until you reach the first boss, the Cleric Beast.

The greatest risk in Bloodborne is in dying, because you end up losing whatever blood echoes you have. You do have an opportunity to gain them back, though. The catch is that you have to return to the scene of the crime and that includes the same enemies in the immediate area. Like Dark Souls, a bloodstain will indicate the spot where you died. Interacting with it will give back your blood echoes. Note that in Bloodborne, your blood echoes may not be found in a bloodstain. Instead, you will have to kill a creature close to where your bloodstain would normally be. It’s not hard to pick out this enemy as the one who holds your blood echoes is indicated by glowing eyes.

12) Blood Echoes in your inventory

Throughout your journey, you’ll come across a number of consumables that, when used, will give you more blood echoes. These should only be consumed in Hunter’s Dream and the resulting blood echoes should be banked into level upgrades as soon as possible. The last thing you want is to lose all these free blood echoes in battle.

13) When to engage, when to avoid

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There’s no penalty for avoiding enemies, so don’t feel that you don’t have kill everyone. This is especially true if you’re the kind of strategist who just wants to rush to a boss to simply study its moves and experiment with different strategies. That way, dying and losing blood echoes won’t feel as disheartening. If you do beat him, all the better. Unlike Dark Souls II, enemies in Bloodborne respawn infinitely so there’s no shortage of blood echoes.

14) The benefits of farming

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If a boss or a specific section is giving you trouble over and over, there’s no shame in taking a break from forward progress and working on increasing your levels. For example, we recommend dealing with the second boss, Father Gascoigne, at Level 20, though you can try to fight him at lower levels. Level farming in the sewer area is slightly better than gaining levels from townsfolk. The creatures in the sewer move slower and are easier to manage.

15) Increase your defense, look like a Hunter

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If you progress far enough you will eventually come to a large sewer network. Thorough exploration will reward you with the first set of new clothing: hunter gear. Not only does this make you look like the Hunter in the trailers and box art, it more importantly increases your stats, double in some areas. This serves as a reminder that you should make every attempt to retrieve the glowing items from corpses.

If you miss this, you’ll have another opportunity to find another set of similar gear after defeating the second boss. Obviously, having this before encountering the second boss would be a huge help.

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